Inquiry Project Blog #3

Breaking Out and Into Cross-Curricular Collaboration

While thinking about ways to improve ICT skills at the various schools in my district, I thought about the limited technology and teaching resources available. Smart boards are rare. Having a projector in every room can be sporadic. Communication is mainly done via emails. Most Learning Commons have resources for students, but the schools in my district has limited resources for teachers. So I wondered: What would be a creative way to bolster ICT skills with limited resources? Then I remembered that a few months ago, I got to create and monitor a Breakout game.

For those who aren’t familiar, Breakout EDU games are a way to work collaboratively in groups to solve puzzles and then use clues to  open locks on a box.  The first to open their group’s box, wins. Overall the students had an amazing time. The teachers enjoyed the activity as well and noticed how nicely the activity linked to BC’s Core Competencies because the game itself is designed for students to communicate with each other in a group, think logically about the problem and apply what they have learned in class, and work together as a group to solve the problem.

I would push the Breakout Edu further and explore each department for what they had to offer. Why not have the wood working class build the physical boxes? Why not have students from different Humanities 8 classes create one for another Humanities 8 class. Then have another class make up the clues, test it and provide feedback (see example here). There is an opportunity here for student, teachers and teacher-librarians to work collaboratively together, across all curriculums.

Digital Breakout

So what does this have to do with ICT skills and providing professional curriculum-based resources? I decided I would dig a little deeper to see if Breakout games could be digitized, and if they could help meet ICT professional needs in my district. I was not disappointed by my discoveries.

Teacher and students can improve their ICT skills and create a Breakout game anytime, as long as they have access to computer, iPad, or smart phone.  Digital Breakout EDU has resources for digital games, but if you aren’t into paying for content, then there are other ways you can create your own. Syliva Duckworth has create a breakout digital game for Canadian content. This can be done completely online and you could even use video chat programs, use Google hangouts and Google docs to share information with each other. You can even put the clues on smart boards, if those are available. If the game is digitized, students can play on their smartphones in the classroom.

Break into Collaboration

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The best part about online digital breakout games is that they can be used to work collaboratively with other students, teachers, classes, schools, and across the country, or even the world. This is a resource that, once created, can be played at any time and across all curriculums. Teacher-librarians could work collaboratively to have both online and physical breakout games. The physical games can be stored in library for all to use, and the online ones can be linked through the Learning Common website. If they are readily available, then students can even sign them out, or play the digital games at home with their families.

The biggest advantage is that it’s fun. I’ve played them, created them, and lead a class through the activity and students do enjoy them. Breakout games provide a wonderful opportunity for students, teachers and teacher-librarians to create content and curriculum-based learning, and even learn a few new ICT skills while they are at it.

Works Cited

Inquiry Project Blog #2

Learning ICT Skills One Piece at a Time

A Missing Piece

In my local district, social media networking is sporadic and underused. One school uses Moodle to share lesson and class assignments. Though, not all teachers are on it. Some teachers use Weebly to create their own websites, but most haven’t been update in over a year. Every school has a twitter account with a small, yet mighty, following. I’ve talked with a few Teacher-Librarians as to why there is such a small showing of social media networking at their schools. Their answer? Time constraints.

Social media takes time. Advertising on any social media platform takes time. With the day-to-day tasks and responsibilities of teachers, both inside and outside of school, it is hard to find the extra time to create a social media platform.  Social networking is still done by face-to-face interaction. Although, digging deeper, I found that some teachers like a brisk email. Others like a quick text. Others like having a website. Some stick to their well crafted lesson plan binder that they follow year after year and that is their cup of tea. So I don’t know how I am going to network in my district as a whole, but I’m determined to find a way that suits whatever school I’m at, and, more importantly, find a way that suits me.

A Post-Secondary Piece

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I have taken courses over the years and I’ve kept in touch with some of my professors. I like touching base with them to see what first year students struggle with (Writing and English are the main ones). This year I’m taking Computer Science and Web Design courses which has propelled my Inquiry Project for cross-curricular coding. I’ve gathered many resources from them. For example: I’m taking a coding class and I found out you can download Brackets for free and build a webpage. I’ve learned how to embed images and even how certain file extensions work for certain browsers. I will use this as a Teacher-Librarian because STEM programs are becoming more and more common in my district. I could eventually build a website for my won Learning Commons if I wanted to.  I can take these resources back to the schools in my district and share them.

A Personal Piece

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I am willing to admit that I’m the odd one out when it comes to social media. I haven’t yet found a platform I enjoy. Pinterest, tumblr and Instagram are probably a little more my style than anything else, but I’ve only ever used them for personal use and not professional. So that is what I would like to explore beyond this course. I want to dig deeper into different social media platforms and see what will work best for me, my class or even my school.

Since networking in my district is more face-to-face, I want to explore what kind of apps and websites, like Google Classroom, are available that would make collaboration between TL’s and teachers better, to create more moments of collaboration between students and teachers without having to rely on in person interaction only. I want to further my education in coding and Web Design and help to reimagine Learning Common websites to better suit the ICT skills of the schools.

Overall, my ICT skills are growing and hopefully, by the end of this course, I will have more pieces added to my networking, developing and learning puzzle.

Work Cited